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Pressure is set in the late 2030's aboard an old soviet intelligence submarine. You along with a small group of people and robots alike are sent to recover the submarine and it's cargo by O.T.I., one of the largest tech companies to date. Make sure none of the retrofitted tech breaks down during your voyage back to mainland and the rest of your crew gets back in one piece.

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The gameplay of Pressure is high stakes and intense. One wrong move and the game ends. Using cameras and complex coding prompts, try and abort any malicious code uploads, shutting off vents from haywire robots and closing heavy blast shields to make sure you don't get attacked, all while using limited power and oxygen, and very temperamental equipment.


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@KaijuCreeper : modelling, map design, story design, sound design, graphic design, animation

#pointnclick #survival #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf



teen
Cartoon Violence
Realistic Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

DEVLOG TIME!

Devlog 5 (I think)

Oh my god... its here (DEVLOG 3)

THE DEVLOG IS COMING I SWEAR

Devlog's gonna be late...

Devlog 2

Map Update & Sunken Showcase

(EPILEPSY WARNING FOR END)

Character Report & Update: The Salvage and Map Redesign

Jumpscare preview

Hello, just a little update here. I made this little concept jumpscare animation just to get the idea of it across and I thought that you all would like to see it (since I said I'd post it about twice now). Expect some new renders too.

I'm still working

Hello, sorry for the little updates for the past few months. I'm still working on the game, just very sparsely because I have other things I need to sort out first. I've fully remade the rusty guys and I'm gonna post more renders soon.

Update: Finally a Good One!

Update

The game is coming along well from my end. Progress on the coding of the game is non existent for right now but expect to see more images of the map.