First things first, I am so sorry for not posting this sooner. In all truth, I haven't touched this project since the crying meme I made of Tech.
That's not to say there hasn't been any progress however, as there is a boatload of revamps I made that my laziness didn't permit me to share.
First thing, new textures! I know it isn't big but all the big stuff is coming last so don't get impatient. This devlog was originally meant as a showcase for the Technician, but unfortunately a stand-alone post isn't coming until probably next week or whenever I can get good renders (I'm still gonna show some cool pictures tho).
I guess I should say as well that the game is dead, no more developer yipee!!! Its just me again working on the modelling side of things but hopefully this year I can find someone who will actually help with the game but for now don't expect any gameplay.
now onto the more exciting news, WHOLE NEW MODELS!!!
I'll upload better renders than what I have in hand next week, but I've completely remade the og models which includes making endos!!! I've also completely remade the salvage who I'm probably going to rename given the fact he looks a bit better (unfortunately no screenshots).
Sorry for the short and mostly meatless post, I probably should have just waited till I rendered out better images to use but oh well, I think I've kept you all waiting long enough.
I promise that there will be more showcases of the endos and new models by at least next week, I'm trying to remake the whole map now as well which is gonna be painful so there's probably gonna be a couple gaps in posts while I'm doing so.
Anyway, happy new year blah blah blah, please follow I need to boost my ego.
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