Comments (6)
Interesting concept, a combination of (i guess) a First-person shooter and Rock paper scissors...
How will the shooting mechanics work? i have the idea that the second player (AI) will have their own mouse cursor and they have to dodge yours if they lose, and vice-versa (Which would be an cool concept)
I haven't looked much into Turbowarp, but i wonder if online play would also be possible here? it doesn't seem to be that much of a hard concept in my opinion (but who am i to say when i never really looked into visual programming languages...)
Very interested to see how this will play once it comes out
Game Soundtrack
Can you even call this a fight theme it doesn't even sound that intense