
Comments (84)
Oh my f...holy s.....literally WOW this project even tho it took 4 years for a demo it actually rocks as hell ngl, i'm gonna play it on my own soon and explore whole game possible. I wonder how knuckles demo or eggman demo will look, but in summary, game is a madterpiece, reminds me a little of my own creation - Sonic.exe Alternative Reality. You guys cooked for this year 10/10
Soon my video about this game
P. S. Are there any easter eggs?
I love how when I try to open the save where it says "Clear" it immediately gives me "Illegal instruction" lol
So, if there's some constructive criticism I can share, it's mainly around the disabled spin dash. In Sonic 1 itself, pressing the jump button while crouched would simply have the character jump as in any other situation. The fact the jump button was non-functional in the demo bugged me a bit, but not enough to stop me from enjoying the game so far.
As another point, for the chase sequence, maybe instead of having an invisible ceiling to block Tails's jumping off, you could have the jump button disabled while in the chase zone to discourage players from trying that?
Also, thank goodness we don't have the infamous spike bug to worry about. Perhaps the S&K cartridge was responsible for patching that in-universe?
Amazing! This game has amazing visuals and music, also I would like to help on coding if you need any more coders.
good 9/10
Sonic.EXE Rewritten (Pubic Tails Demo)

Welcome to Sonic.EXE Rewritten, a brand new take on a classic creepypasta! In what seems to be a lost rom for Sonic 1 & Knuckles, you find yourself discovering something else hidden inside the game, for better or for worse. Do you let your curiosity get the better of you, to see the secrets of the past? Or are you scared of what you'll find instead? The choice is yours.
Director and Artist: https://x.com/DashMaster7759
Programmer and Musician: @SlimeDev
#fangame #horror #platformer #retro #sonicexe #sonicthehedgehog