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Sonic.EXE Rewritten

16 days ago

Devlog - 6/19/25


Hey everybody! Sorry for the post being late, honestly almost forgot about it this time around, but we're still chugging along, don't you worry!

We're over halfway into the month of June, and I'm sure you guys have had something to look forward to in this month, a lots been happening! Deltarune Chapters 3 & 4 released, Switch 2 Launch, Sonic's birthday is coming up, and all kinds of other things I think at least some of you would like.

This month was even slower than last month's, unfortunately. Month has been hectic for both me and Lime, and we've been trying to push along as much as we can while we work in our spare time. Didn't help that a lot of this month has been bug fixing and dealing with Clickteam being Clickteam, ha!

Because of that, we didn't make as nearly as much progress as we wanted to so far into the month, but we've been trying our hardest to meet up when we can and get stuff done. On the bright side, half of Knuckles' level design is completely done by now, hooray!

Since we don't have much to show off this update, thought I'd bring in a question instead. To anyone that wants to answer, what's everyone's favorite .EXE game? Can be anything as long as it's .EXE related, unfinished or not! (If it does turn out to be ours, we're thankful, but answer with something else if you can!)

That's all for this update log, I'll keep in check with your guys' answers as we move onto next month, see you then, and happy pride!



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