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*MULTIPLAYER DOES NOT WORK ON ANY WEB BROWSERS & SAVING DOES NOT WORK ON MOBILE WEB BROWSERS*
The Eternal Ascent is an retro roguelike style game developed by Big Gamer Moves and inspired by the classic Pokémon, Final Fantasy & Kingdom Hearts games. You’re adventure is set within the towering labyrinth of the cosmic tower. Delve into a journey through ever-changing floors filled with perilous challenges, ancient secrets, and untold wonders waiting to be discovered. With a turn based combat system similar to Pokémon you will fight monsters, bosses & more the further you get as you unravel the lore of the cosmos, forge alliances with celestial beings, and wield unimaginable powers as you ascend higher and higher towards the sky. Are you ready to defy the cosmic forces and carve your legend into the fabric of eternity?
THE ETERNAL ROADMAP
Phase 1: Initial Launch (First 30 Floors)
❌ Launch with 30 Floors: Start the game with an initial set of 30 unique floors, each offering distinct challenges, enemies, and lore.
✅ Core Gameplay Mechanics: Introduce core gameplay mechanics, including combat, exploration, and progression systems.
❌ Introduction of Story Elements: Unveil the overarching narrative through stone plaques, statues, and in-game events as players ascend the tower.
❌ Character Progression: Allow players to level up, acquire new abilities, and customize their characters with equipment found throughout their journey.
❌ Endless Mode: Implement an Endless Mode, allowing players to continue ascending beyond the initial 30 floors, with dynamically generated content for endless replayability.
Phase 2: Ongoing Content Updates
❌ Expansion of Floors: Regularly release updates introducing new floors, enemies, bosses, and environmental themes to expand the tower’s reach.
❌ Deepening Lore: Continuously add to the game’s lore through additional story elements, including new stone plaques, NPC interactions, and in-game events.
❌ Seasonal Events: Introduce seasonal events and challenges that offer unique rewards, themed content, and limited-time gameplay experiences.
❌ Community Feedback Integration: Gather feedback from the player community to refine gameplay mechanics, balance, and content updates for a more engaging experience.
❌ Feature Enhancements: Implement quality-of-life improvements, performance optimizations, and new features based on player suggestions and technological advancements.
Phase 3: Long-Term Expansion
❌ Endless Storytelling: Embrace the game’s endless nature by continuously expanding the narrative, introducing new characters, factions, and plotlines that unfold as players ascend higher.
❌ Exploration Beyond the Tower: Expand the game world beyond the tower with new environments, regions, and realms to explore, each with its own unique challenges and rewards.
❌ Community-driven Content Creation: Support community-driven content creation through modding tools, level editors, and collaborative storytelling initiatives, fostering a vibrant ecosystem of player-generated content.
❌ Cross-platform Support: Explore opportunities for cross-platform support, including mobile devices, consoles, and cloud gaming platforms, to reach a wider audience and facilitate seamless gameplay experiences.
✅ Continued Engagement: Maintain active communication with the player community through regular updates, developer blogs, and social media engagement to foster a dedicated player base and ensure the longevity of the game.
Story elements are being added into the game slowly. I have also changed the background for battles in some areas not all and have added item drops to some enemies.
Let me know your feedback in the comments or our Discord https://discord.gg/qQCcMKCKMu