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Concept

Transhumance is an ongoing project inspired by the platformer/herding sim hybrid game "Herdy Gerdy",  where the player has to gather multiple creatures and bring them back to their pen while avoiding the hazards of this. I loved this game as a kid, I think it's the first game I ever completed, so I decided to make an hommage to it now that I can. 

So far, I have made a single level that allowed me to test mechanics, the design process, and the core game loop. I also wanted to get feedback so I can see more clearly what does or does not work (creating stuff alone in your room without any external input is kinda limiting).

Controls

Movements  -> WASD or ZQSD

Jump -> Spacebar

Change ability -> mousse scroll

Use ability -> left click

Grab/throw -> right click

Next dialogue -> enter, left click or spacebar.

quit game -> escape

Current known bugs

Since I'm still searching for bugs to fix, here's a warning for some I have noticed but didn't have time to fix (or at least haven't figured out how to do it.)

  • Sometimes Mushroom bag will stop moving when you grab them

  • Sometimes, when the Mushroom bag activates, they'll make mushroom spawn at a wrong location (usually where you can't access it)

#platformer #adventure #rpg #other #arcade



all-ages
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