views
315
likes
4

Comments (1)

What do you think?

Very Cool!

undertale.png

Fan games closely related to reality.

(Semi-Realistic in this series of AU/special events is means combined with realistic criticism on the premise of retaining the original Undertale's basic gameplay, some mechanisms and characteristics, and pays more attention to the actual situation and world view than Undertale.)

So, there'll having less magic elements!)

==Universal Setups/Settings==

World Setups:

-Remove the so-called 99ATK 99DEF, keep the HP, and multiply the HP by 5 times according to most major FPS games.

Remove/modify settings that are not "real", such as real knife (replaced with a burning red knife, remove 99ATK), "judgment" eye (prevent someone's heart from being controlled to fall from Mount Everest to the foot of the mountain), "My" locket (changed to Kevlar body armor, removed 99DEF), Sans' one-hit kill, etc.

-Characters action pose and lines are manage to in line with reality.

11208398-ll-5aup4h9f-v4webp.jpg

Characters:

-Basically know how to avoid (who is not afraid of death?)

-There is basically no situation where a single knife kills full HP.

"The Players":

p1.png

Appearance is variable, default is solid black human form (similar to stickman, but human form)

An entity controlled by a player through a client program.

The following "The Players" is abbreviated as PLYs

1. Personalized settings between PLYs

-PLY can use skin, not limited to Undertale (but the skin is only visible between PLYs, and it will always be a black humanoid in the eyes of NPCs)

- Custom themes (including a range of UI, battle HUD (flat display panel), menu images and sound effects) [not limited to Undertale]

- Custom actions/poses (including holding guns and 1st person guns etc... well you know that)

2. The chat panel can be used to communicate between PLYs (but sometimes the system only allows "Nearby Chatting")

3. Free jumping like FPS games

4. Different from traditional player characters, you can choose more options limited by the system, for example:

- "FIGHT" can be used in the whole process of PLY before any (including peaceful) routes see The End (or in other words, the client player cannot control PLY)

5. Unlike traditional player characters, there are no narration and narration prompts, only necessary objective explanations. Example:

- A stone that can be checked by the Z key, the original text "Huh? There is a camera behind the stone."

PLY will change to "There is a camera behind the stone."

-General RPG games may have a prompt "You feel something turned on" when you hear a sound

PLY will no text pops up.

The battle text in the battle panel will only show some numerical hints necessary for PLY.

[If there are other functions (I think these are addons), the function is attached to the server]

It can be concluded that PLYs ≈ players in Ready Player One

================================

AUs/Special Events(All are belongs to me):

Vast Starry Star:

vss.png

An sci-fi AU.

The rough design structure can refer to The Wandering Earth.

yes this story mainly happens in spaceships.

================

Modern Military:

mm.png

A special Modern Warfare themed event.

===============================

#undertale



teen
Loading...

Now begins the second conscription of modern military themed Sans.

↓Please read the following article for details↓