Game
Warehouse in the Night
1 month ago

Update 1.3.0 notes


  • Added a way to reset the evacuation sequence in the case of a softlock preventing the ending scenes from playing: a new button next to Night 3 in the Load Game menu will become available once you reach 15 minutes of progress in Night 3 for the first time. If you encounter the aforementioned softlock, back out into the menu and try the "Evacuation" button.

  • This will start Night 3 at the Evacuation sequence with appropriate settings and should allow you to go through the ending scenes.

  • This bypasses the need to reset checkpoints and replay the whole night to get to the ending if you've already made it that far.

  • This button will remain available even if you reset the Night 3 checkpoints.


(I am not able to replicate the softlock that others have experienced on my machine. I've rigorously combed through the relevent code that should activate such sequences, and have not found the source for this softlock. I wonder if some strange interaction in the code causes a problem for the object that handles the ending scenes, but again, this remains elusive to me.)

Therefore, try out this workaround. If this workaround does not work, let me know.


  • Also fixed a small visual issue in the menu.

  • Also set the building power flickering to be less present in the ending scenes.



0 comments

Loading...

Next up

Fourth Progress Bar Complete

Fifth Progress Bar Complete

Third Progress Bar (Complete)

First Progress Bar (Complete)

Second Progress Bar (Complete)

Progress Bar for the Task at Hand

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Demonstration of the spells and their effects :)!

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.