Game
Warehouse in the Night
12 days ago

Update 1.3.0 notes


  • Added a way to reset the evacuation sequence in the case of a softlock preventing the ending scenes from playing: a new button next to Night 3 in the Load Game menu will become available once you reach 15 minutes of progress in Night 3 for the first time. If you encounter the aforementioned softlock, back out into the menu and try the "Evacuation" button.

  • This will start Night 3 at the Evacuation sequence with appropriate settings and should allow you to go through the ending scenes.

  • This bypasses the need to reset checkpoints and replay the whole night to get to the ending if you've already made it that far.

  • This button will remain available even if you reset the Night 3 checkpoints.


(I am not able to replicate the softlock that others have experienced on my machine. I've rigorously combed through the relevent code that should activate such sequences, and have not found the source for this softlock. I wonder if some strange interaction in the code causes a problem for the object that handles the ending scenes, but again, this remains elusive to me.)

Therefore, try out this workaround. If this workaround does not work, let me know.


  • Also fixed a small visual issue in the menu.

  • Also set the building power flickering to be less present in the ending scenes.



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