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Simple puzzle game with the goal of passing a randomly generated field of obstacles.
* One player mode to relax or quickly pass some time while waiting for something to process/download for example.
* 2 to 10 players local competitive multiplayer for party play etc.
* Changeable level size (complexity).
* Fresh and unknown level generated (and internally validated for passability) for each new round.
* Runtime generated graphics to best fit any screen aspect ratio and resolution, from classic VGA to modern 4k.
* Optional simple runtime generated sound effects but best played with own favorite/party music playlist in the background.
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