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What do you think?

Some of the rooms look kinda like Alien: Isolation

Canal BR trazendo novidades. Jogo Incrível, a espera da versão final!
https://www.youtube.com/watch?v=wHvfC2u-G0k

I hope You will finish it ;D !
https://www.youtube.com/watch?v=8iHVssnOX3Q

The moment I saw the screen shot I knew this was made in Unreal engine 4 I have it and I recognize the chair from starter content great lighting effects!

NOTE: in the survival level, to open doors, press E. The new enemy can also open doors in that level, so watch out for that too.

NEW VERSION
16/07/2016

Version 0.2.0

  • stronger flashlight with longer reach

  • player starts with flashlight

  • free roam level added

  • new level design

  • original creature AI behaves differently (sensitive to light)

  • new enemy available in free roam level

  • objects to be picked up in survival level glow

  • death screen animated cutscenes (one for each creature)

  • minor tweaks to original demo level

  • fixed running bug

KNOWN BUGS:

  • if you're crouched too close to the wall and try to get up, you might get stuck. Just crouch again and move away from the wall

(Some of the sounds may be recognizable as i borrowed them from other games, but will be replaced for original sounds in the future. For the moment they are only there for effect)

FUN FACT: The sound in the main menu is actually the sound of Saturn's magnetic field recorded by the Voyager probe as it passed by the planet. At some point the sounds fades out and you start to hear some sort of static. That was actually the probe going through Saturn's rings and being hit by dust and ice particles. Pretty cool stuff!

What's available:

  • settings menu + pause (accessible by pressing esc in game)

  • flashlight

  • automatic and interactable doors, buttons, touchpad

  • basic AI that will chase you for a while if it spots you, damage and kill you

  • sound environment

  • interactive objects outline hint

Future implementations:

  • save points (doesn't have save points yet, so yeah, sorry about that)

  • simple inventory system

  • a pill mechanic, kinda like anxiety pills you'll pick up and can use either when you're down on health or when you're trapped and a "ghost" is right on you. taking a pill will regain your full health and make the "ghosts" go away for a short time (limited amount)

  • free roam / survival mode

  • more levels

  • better AI

  • different monsters with different behavior

  • story (if i can fit a story around this game. have no idea what to do yet)


WARNING:
You may require a fairly decent computer to run this game properly.

I'm running this at 1600x900 with all settings set on High at 60 fps with some slight fps drops sometimes. You can increase or lower the settings and resolution and see what suits your machine better.

My machine:

  • i7-4700HQ 2.40 Ghz

  • 16 Gb ram

  • Nvidia GeForce 750m

  • Windows 8.1

This doesn't mean it's the minimum requirements. You can probably play this on lower spec machines, just don't know what the minimum is yet. This is the hardware I'm running on.
#action



teen
Mild Fantasy Violence
Drug Reference

Progress update + screenshots

Screenshots

No, this project isn't dead yet

What's next?

New version 0.2.0 available soon