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What do you think?

Oh hey, a game inspired by ADF. nice.

Gonna put my thoughts in here as i play the game, but so far (having beaten the first two levels), I thought I'd simply mention my first impressions.

I enjoy the artstyle a lot. Whilst yeah it's maybe "basic" compared to other games, 2D or otherwise, it reminds me a lot of old scratch projects and their artstyles, if maybe a bit more polished. Character designs also give off that old 2010s vibe that are silly and goofy and the like.

As for gameplay, it's a nice take on ADF's gameplay style, if maybe a bit boring due to the fact that the AIs aren't particularly. . .aggressive. Now, this might be alleviated in the difficulty update coming. . .today jesus chri- but in Acarmedes' level, I only really got attacked by him twice, and the last one was cut short by my drone returning with the last sample during the encounter. The members, too, are relatively passive for the most part, which is a shame as the way the Drone works could probably lead to very hectic moments of having to juggle carrying out important drone tasks whilst dealing with the threats coming your way.

Speaking of the Drone, is it weird for me to say I kinda prefer the way the drone works in this game compared to ADF? one of my bigger gripes with ADF is how much time is spent on the drone panel just moving around and whilst the unique enemy movements and such help ADF's case here it can still get quite bland at times. in AIL, the Drone is much more of your typical "FNaF" element which can be seen as a detriment, and in some regards it definetely IS less unique, but I think that it's made up for with how it feels, it's just held back by the lackluster AI IMO. I think if things were tweaked so that you would have to juggle handling the Drone Panel and your surroundings in order to survive, I think the game would be so much more chaotic and fun in my opinion.

With that said though, the game's pretty damn fun still, and I'm eager to see where it goes from here! Certainly will keep an eye on this.

it's normal Acarmades changes phases during the fight?

the game is good but, im fighting Veil on the MENU SCREEN(there is some bugs ;-;)

I want to report a bug...

So i was trying to complet MAX mode and wen i clicked on the "Try again" button, it turn in to a normal night like, i don't see Veil not eaven Blizzard

You Should post the músic in you're channel, like the creator of Slendy Tubbies: A Different Fate

Free

AviSan and Friends: INFECTED LULLABIES V1.1

Version: 1.1.1819 days ago
Free

AviSan and Friends: INFECTED LULLABIES

Version: 0.1.024 days ago

An outbreak has begun, do you have what it takes to complete the mission and make a cure?

This game is very inspired by this game:

https://gamejolt.com/games/teletubbies_infection_au_real/982901

Yeah thats it lol!

#fangame #horror #survival #pointnclick #fnaf



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed

Totally didn't just add 3 upcoming songs to the music section for you guys to hear early.

What do you guys think will be going on the Act 2 pad?

I forgot something to tell yall in the V1.1 update.
If you have the pad closed, the cooldowns are 0.1 second slower per spin. Shouldn't be bad enough to force you to stay on the pad, but it should mean more juggling pad and infected, for time saving, idk.

THE RANKING UPDATE IS OUT NOW!
Aka V1.1
Read the article for the changelog.
(yes I finally learned how to article)

Update with the ranks should come out today.