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Hello dear friends,
Art-RSC is a fantasy MMORPG which takes place in a medieval fantasy realm divided into different kingdoms, regions, and cities. Each region offers different types of monsters, resources, and quests to challenge players. Players are represented in the game with customisable avatars. Art-RSC does not follow a linear storyline; rather, players set their own goals and objectives. Players can choose to fight non-player character (NPC) monsters, complete quests, or increase their experience in the available skills. Players interact with each other through trading, chatting, or by participating in mini-games and activities, some of which are competitive or combative in nature, while others require cooperative or collaborative play.
There are 17 skills in Art-RSC which enable players to perform various activities allowing for interaction with NPCs, the environment and other players. Players gain experience points in a skill when they use it. For example, mining an ore trains the mining skill, and when the player accumulates enough experience points in the skill, their character will "level up". As a skill level rises, the ability to retrieve better raw materials and produce better products increases, as does the experience awarded if the player uses new abilities.
Combat is an important aspect of the game, allowing players to defeat monsters to obtain dropped items or to complete quests. A combat level is an indicator of how powerful a player or NPC is in combat. For players, it is determined by applying a mathematical formula to their combat skills (attack, defense, strength, hits, ranged, magic & prayer). Players engage in combat by clicking on the enemy they want their character to attack and will automatically continue fighting until they kill their opponent, die, or retreat from the fight. Most of the game's weapons are medieval or fantastical in nature, and feature different strengths and weaknesses. Combat is governed by a life points system. Every combatant has a maximum capacity of life points, and dies when their health is depleted to 0. Lost life points can be recovered by consuming certain food or drinks, or casting abilities. Players who die reappear at a certain respawn point.
Player versus player combat (PvP) can be performed in specific controlled mini-games and in an area known as the Wilderness.In the Wilderness, players can engage in combat provided that their combat levels fall within a certain range of each other, and if a player kills their opponent they will be able to claim their opponent's items as a reward.
Some NPCs, such as shopkeepers and some characters in quests, are unavailable for combat. However, most NPCs can be attacked and these are generally referred to as monsters. Monsters range from common, low-level creatures, such as chickens and goblins, to unique and often much more powerful monsters. Monsters may either be aggressive or non-aggressive. Non-aggressive monsters ignore players unless attacked, while aggressive monsters may attack all players or may only attack players with combat levels below a specified level, depending on the circumstances or location.
Quests are series of tasks with a storyline that players can choose to complete. These often have requirements including minimum levels in certain skills, combat levels, quest points and/or the completion of other quests. Players receive various rewards for completion of quests, including money, unique items, access to new areas, quest points and/or increases in skill experience. Some quests require players to work together, and many require players to engage in challenging combat. Quests are grouped into categories based on requirements and difficulty.
We are happy to wish you a friendly WELCOME to our community and hope we will share lots of nice moments togather on Art-RSC.
This is a brand new server striving to gain players, please invite all your friends to play togather.