
Comments (54)
Managed to beat the main game and the Overtime pre-set in the Custom Night, and I had quite a good time! :D I do wish the cameras had more of a purpose during earlier nights, since you were essentially just flicking between the two entrances to your office the entire time. Regardless, I do think the gameplay is fun, especially when you get to the harder points. :D
I do not recall finding any major bugs, but one thing I am unsure of is to do with the Game Jolt login integration. I never really knew how to login since there was no button to confirm, nor was there an indicator to tell me that I was connected. From what I assume, I was, since I got the trophy for dying during a phone call, but from there, all of the trophies for completing the nights were never given for whatever reason. It is not too much of a fuss for me, but I thought it was worth mentioning.
Either way, fun stuff! :D I will probably try my hand at the Max Mode at some point, just to see how I fare. :)
this game fucking SUCKS i cant shoot Barry Polar in the face with a 12-gauge shotgun /j
The game is really fun and I really like what its going for, having it also be VR and Flatmode is extremely nice and everything works together in a very neat way!
...Max Mode is either extremely RNG heavy or just flat out impossible.
I really think that the FNaF 4 approach should've been had, with Gus appearing after a certain hour and turning the night into a bossfight against him, kind of like his actual night (maybe the other characters don't despawn but they half their AI levels???), because the way it is right now if Gus appears in the vents more than once you barely have time to check on the camera guys, and its very easy for Barry or Endo to get through because of not having time to look at the cameras.
Furthermore, and its probably the intent but its still not the best, having Door Animatronics share the exact same effect when they leave your office area as when everyone else enters makes it extremely hard to know when you can stop holding the door shut and it just makes for a few deaths where I don't go "Oh, damn it, how did I miss that!", but moreso "oh fuck off how was i to know after two office static effect shits you were still there and about to jumpscare me in 0.1 second dude" (happened twice lol)
There were a few times where Puffy killed me within a singular second of entering my office (literally before the vent sound finished playing fully) or didn't play the vent sound (I think cuz the flashlight hitbox glitched for a split second and it hit her, cuz I heard the shining sound in those instances)
Speaking of which, is the flashlight a chance thing? Because sometimes a character will leave instantly because of the flashlight, and other times they'll just stay there for a while, and even if its true that the characters being shun at cannot kill you while they have the light on them, everyone else is still moving around and able to kill you, so it makes every death resulting from that feel even less like its my fault and more like the game just decided it was my turn to die. I feel like there should be a max amount of time they can stay in (and if there is, maybe should be a tad bit less, specially for the vents characters).
The tint of the game changing every night is really cool and I love the concept, but it makes it so you probably have to restart Max Mode a few good times if you get a tint that's particularly hard on your eyes or something, and I kind of wish there was a way to set a specific tint in the Custom Night screen or something??? (With maybe a setting for random tint and then other preset ones)
Besides for those small complains (which almost completely come from trying Max Mode, the story mode is goated and I barely noticed any issues with it), extremely well made and crafted game, I loved it, keep up the good work!!!!
This game is quite good. I like the visual style a lot, and it works really well. I like how it actually uses the engine well in the menus and in the gameplay to allow you to freely look around. I must mention that I'd often click by accident and skip the cutscenes, so I think that skipping should use a different key.
The gameplay is well-done. I liked the Endo mechanic and I thought it fit well into the game. The rng can be rampant, but it's mainly an issue in like nights 2-4 since you're trying to figure out what characters to prioritize and when, so at least skill can often counteract it. The boss fight was way easier than the regular gameplay since you have just one character to deal with at a time, and the music was loud. Aside from that, no real complaints.
Overall I'd give the game an 8/10, a nice experience with good humor and a nice story for those who like that.
Free
A WEEK AT POLAR'S BUFFET
The full version of A WEEK AT POLAR'S BUFFET! Released October 24th 2025
Free
A Week At Polar's Buffet - Demo
Demo of A WEEK AT POLAR'S BUFFET.
Released on August 19th 2025.
Game Soundtrack
Permanently Polar - By YourLocalMarcz
This is my first proper game I have developed, and also TOYPUG STUDIOS' first actual game!

You are the brand new nightguard of Polar's Artic Frenzy Buffet. After the previous one retired from the position. You will spend your whole first week in this nearly run down place, make sure nothing gets in, and nothing gets out.
Though, the animatronic mascots' programming is starting to get a bit faulty, if you get hurt, will it be by the errors in the code, or the ghosts of the hidden past?
This game has a 2.5D artstyle, with 3d environments and 2d characters. The building is 3D Modelled, the props are 3D and 2D, and the characters are 2D.

This game has both a VR and a Flatmode!
Defend yourself against the mascots utilizing your flickering flashlight and a large crashing security door next to you, and also those not very reliable cameras.
This game, when completed, will feature;
6 ANIMATRONICS
7 FULL NIGHTS
A CUSTOM NIGHT
AN ORIGINAL SOUNDTRACK
SECRETS!
? ENDINGS
CREDITS
MarceloGToonz = Coder, modeler, writer.
DrLoganblox07 = Modeller, texturer
YourLocalMarcz & _ShadowDest_ = Composers
VOICE ACTORS
MarceloGToonz
DrLoganblox07
TheGlitched2d
BellaToons
NotToeZIsBest
Arcvee
#fangame #horror #vr #retro #strategy #fnaf
https://discord.gg/Zy23RXTTmt JOIN OUR DISCORD!
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Language











