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Game reached Beta stage.

I added everything I originally planned to. Without usable PVP feedback I can't continue, and balance it. Project is halted.

About The game:
Its really necessaries to introduce bomberman? Run around on an one screen arena. Plant bombs to blow up enemies, and even the map.

Pengo possibly less known, but not less fun game. Run around as a penguin, and crush enemies with ice blocks. Its sound simple, while it's not.

So what happens if you put them to the same arena?

Looking for feedback about balance.

Notice: Resolution change and automatic restart didn't working in QuickPlay mode. Download it if you want more than 800x600 windowed.

Current State: A 0.7**
**-Main menu Up to 12 player profile. Keyboard remapping. Control device selection. Player rename option. Resolution change. Single player setup. Multi player setup.

-Gameplay Max players 4. BombCar can plant 3 bombs at a time. Bombs blow up after a short time. Bombs blow up each other. PushCar can push IceBlocks. PushCar can destroy stuck IceBlocks. Push car can push bombs. Pick-ups
-Map No saving loading. Randomly generated for each game.
-Sound Menu sounds. Bomb. Push.
-Control devices Keyboard. Mouse. Game Controller(s).
-Characters Placeholder characters. Default controls: Cursor Keys / WASD. Right Ctrl / Left Ctrl.
**-Enemies** BigTruck
#arcade



all-ages
Mild Cartoon Violence

Beta1

There is no more feature need to be added. That means the game is in Beta stage now. What I need is some feedback, to make the game balanced.

A 0.6

*-Enemy* BigTruck added.
*-Graphics* Floating scores added.
*-Gameplay* Detection of occupied titles added.

A 0.5

*Changes since A0.4 *4 player Vs. Game controller, and mouse support. Sounds added. Bombs limited on 3 per BombCar. Bombs can be pushed, by PushCar. *Requesting feedback about balance!*