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What do you think?
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my door broken :(

explain

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ITS DA CUBE, HES BAKCKKKKKKKKKKKKKKKKKKKKKK

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With the issue I mentioned previously being fixed, I managed to complete the Base Game! :D I will say, you were NOT lying when you said Night 6 would turn out harder. :0 I got absolutely annihilated with dying so much.

Despite that, I have to say that this is your best game by a long-shot! :D Every night felt tense yet fair, and I definitely got overwhelmed way too many times. :) My heart even started racing on Night 6 due to the build-up in instensity. Either way, I had a lot of fun, and you blew my expectations way out of the water with this game. :) Awesome stuff! :D

this cube sure is dark since 4 hours ago

Free

Cube's Dark Hours 4

Version: 1.1.1-118 days ago
The full version of the game! Everything done One Smile at a Time.
Free

CDH4 DEMO

Version: 0.0.029 days ago
A one-night demo before the full game's release! (or if you want to see what the game is like before downloading the full version)

gametitle.png

Everything done One Smile at a Time!


< Info >

You’ve taken a job at a forgotten facility, a temporary blueprint in a much larger plan. At first, it seems ordinary: dim corridors, locked doors, and the constant drone of machinery humming in the background. But behind those doors hides something… extraordinary. Something alive, in a way that unsettles your very soul. An advanced creation, one of a kind, gifted with free will and wearing a blank, featureless face.

Your job sounds simple: watch over this solitary figure every night for one week. Survive until 6 AM, punch out, get paid, and then do it all again.

Five nights. Just five nights in this empty, cold place. Your only company is the relentless ticking of the clock... and the slow unraveling of your sanity. Hey, if you catch a glimpse of more than one figure lurking just beyond your vision, don’t panic. Maybe you just need more sleep.

No matter what, remember: face it all… One Smile at a Time.

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> Credits <

Five Nights at Freddys created and owned by Scott Cawthon

Fan-game made by That1Cube

>> credit_these_people.log:

>> [Tape Call] { "Phone Gal" }...............@S1llyBeingSilly

>> [Cube].......................That1Cube

>> ['15 "Shadow"]................@whoisdakat

>> ['18 "Shadow"]..................Sunny

>> ['28 "Shadow"]................53uper

>> ["Pipsqueak"].............Bonnet from FNAF SL

>> ["Stare"]...............@ZurielCarson

>> ["Smile"]...............@Sparksjunior1212

>> [Spambait Cube]...........That1Cube

>> ["Darthshade"]..............That1Cube

>> [???]..............@SubspaceTMines

>> ["Tape Guy"]............That1Cube

< Audio Credits >

>> awesome_tunes.log:

>> [Main Menu]...............Swallowed By The Void - Death Incarnate (FFPS)

>> [New Game Cutscene]....................Void Ambience (just a stock sound)

>> [Nights 1-5 Ambience]................(Freddy Fazbear's Pizzeria Simulator) - Death Incarnate

>> [Night 6 Ambience] {Custom Mashup in order}................TJOC Ambience; Pinwheel Circus (FNAF WORLD); Chaos King (Deltarune) [Genesis Arrangement] ft cinnii (by xyz); Bluster Cluster (FNAF WORLD); OWAF 6 AM Jingle (Night 1)

>> [Settings + Achievements Menu]...............Sonic Classic 2 - Hez (Hez.ogg)

>> [Pre-Night 1 Cutscene]..................Just Like You (Little Inferno)

>> [Pre-Night 2+3 Cutscene]................Something to Tell You (Little Inferno)

>> [Pre-Night 4 Cutscene]..................Just Like You (Little Inferno) { slowed }

>> [Post-Night 1 Cutscene]...................Urban Darkness (FNAF Security Breach)

>> [Post-Night 2 Cutscene]....................Cold Pressence (space hulk ambient music)

>> [Post-Night 3 Cutscene]...................Junkyard Offices (Portal Stories: Mel)

>> [Post-Night 4+5+6 Cutscene]................Void Ambience (just a stock sound) { slowed }

>> [Extras Menu]................Da Vinci's Hideout (LittleBigPlanet 2)

>> [Custom Night Menu 1]................The Gardens (LittleBigPlanet)

>> [Custom Night Menu 2]................Sleepy Head (LittleBigPlanet 2)

>> [Gallery Menu].............Results Screen (Sonic Classic 2)

>> [Credits].................Listen To The 8-Bit Bird (by Juho the Froggie)

(Most sound effects are from FNAF3, Ultimate Custom Night and Sonic Mania)


> Trailer Audio Credits <

CREATIVE FREEDOM (Cover V2) (by kurosu)


< Tags >

#fangame #horror #survival #arcade #scifi #strategy #pointnclick #fnaf #cubesdarkhours



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
Realistic Bloodshed
Mild Language
Comical Shenanigans

decided to re-upload v1.1.0a because the original version had issues turning on

(CDH4) Released v1.0.0a v1.1.0a

(CDH4) v1.1.0 "Arcade Mode" update is out NOW!

Here is the changelog

😎😎😎😎😎😎😎😎😎😎

whoops

Thank ye all for 140 followers!

(some kind of small devlog whatever update for CDH4)

(CDH4) Released v1.0.0e

I really want to make an Endless Mode for CDH4, but I have no idea where to start. I'll give it a shot, let's see how far I can go.

If anyone is experienced with making Endless Modes in CF 2.5, what should I keep in mind?

(CDH4) Released v1.0.0d

[Hopefully TS18 appearing in the front hall unfairly after flashing Cube should now be properly fixed. If the issue still persists, I'll just get rid of the "punishment" mechanic or figure out a different solution.]

(CDH4) Released v1.0.0b