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Comments (281)

What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

Free

Mario and Luigi: Superstar Simulator

Version: 0.5.021 days ago

This fangame is a mix of many of the Mario RPGs, including games that aren't even part of the genre! It also includes a wide variety of characters with original movesets that aren't in any RPG such as Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



teen
Cartoon Violence
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And now for what some of you were waiting for: A proper player HUD! This updated HUD displays both HP and SP, with (finally) the Superstar Saga font to accompany it

Fun fact: Albert's name in the files is "Shopkeeper". That was a placeholder name before I learned his actual name

It's exciting to know what's next for each update. I never plan for what to do next, I always go with the flow and see what works. 4.0 is going to be an overhaul update, and 5.0 is a mystery

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Joker's 3rd attack has you press the Z key in the same rhythm as when he shoots his bullets. I made sure the input can't be pressed any time to succeed as that would be too easy (wip)

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Dry Bowser will be selectable in Mario's enemy select screen thanks to me taking the time to port him into the fight. Every crossover battle made for each character will do the same thing

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After consuming a mushroom, Peppino's health indicator will turn from a pepperoni pizza into a mushroom pizza

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The Sonic endless runner minigame has received a big upgrade! The homing attack functions accurately, the background now changes its scroll speed depending on Sonic's speed, and the new Flapper enemy patrols the skies for added difficulty

It seems like a four leaf clover is somewhere around me, as this St. Patrick's day I have reached 1,000 subscribers! Thank you to everyone who has supported me!

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To introduce the super jump, I put a small tutorial in a new attack for Shroob. Time will stop and Luigi will be reminded of his jumping capabilities. If the super jump is charged before the attack, the tutorial won't play to avoid repetitiveness

Sans has been through quite the rough patch in this game, but not for long. 5.0 will be his comeback