Comments
No comments yet.
I've always wondered how the whole 'ray' thing in graphics work, so... here it is - a very crude and simple raycaster, if one could call it that. It just shoots a bunch of rays and renders the whole picture based on the distance from where the raycast landed.
Simple as.
Very laggy.
Use WASD to move and hold RMB to look around.
Nothing has been posted to this project page yet. Check back later!