views
3
likes
2

Comments

What do you think?
No comments yet.

This was a project for my game design class to learn the basics of Unity. I created a semi-realistic representation of the solar system using 3D shapes and spatial audio. Each planet has a different pitch frequency based on its size that grows louder the closer it comes. All 8 planets and Pluto are represented in this model scaled semi-realistically and rotating at relative speeds to one another.

This game was created with Unity by Katherine Wilson



all-ages
Nothing has been posted to this project page yet. Check back later!