Playgound for planetary things.#strategy
#Godot #Strategy #Groovy
Basic combat-functionality is almost done.
* Unit HP* City garrison* New unit graphics
#Godot #Strategy
* Unit interactions (attack / enter city)* Unit selector and blink
#Godot #Weather
* Unit Wrap* Dynamic Humidity
Unfortunately pocessing humidity takes a heavy toll on system resources.
#techdemo #godot* Forests with dynamic tiling.* Unit movement
#techdemo #godot* Map Edit (Raise Tile/Add Road/Add Farm)* Tile Details (Elevation/coords)* Adjustable Sealevel&Polarcaps