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Comments (8)

What do you think?

The driving section REALLY is boring, and completely pointless as it is now. What's your plan for this part of the gameplay?
Your art is neat, and the choice-based investigation shows promise, but there's so little to currently see that it's hard to know what the storyline & mechanics will ultimately deliver.

The preview is really at early stage
Anyways, my suggestion is to allow player to click anywhere when mouse icon with red color appears, not just at arrow
Also when Stamford or anyone is walking, the mouse icon should disappear to tell player that clicking has no effect

Really neat artwork

"Sherlock Alice Holmes" is a fanfiction game with a female Sherlock Holmes, set in modern London and with supernatural elements.

Disclaimer: All publicly recognizable characters, settings, etc. are the property of their respective owners. The original characters and plot are the property of the author of this story. The author is in no way associated with the owners, creators, or producers of any previously copyrighted material. No copyright infringement is intended.

Music: Not As It Seems Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

#adventure #pixelart #sherlockholmes #mystery #gamemaker #storyrich #storydriven #visualnovel #interactivefiction #interactivenovel #creepy #spooky #moderndaysherlockholmes #femalesherlockholmes



mature
Intense Cartoon Violence
Intense Fantasy Violence
Intense Realistic Violence
Realistic Bloodshed
Drug Reference
Mild Language
Comical Shenanigans

In the game, Dr John Watson won't have a moustache, but a - stubble..?

I'm finally working on John Watson for the game, and it seems that this time, I won't go too crazy about choosing the right colors XD

New version of Sherlock Alice for the game. She's the great-great-great-grandniece (?!) of the great detective, and there's a reason for her being called Sherlock. She can also see dead people ;)

Still working on Sherlock Alice for the game, but now it's her sprites :)

Redoing the close-up of Sherlock Alice for the game :) .

Redid Inspector Lestrade for the game. Originally white, I thought that in a multi-cultural city like London, a black detective inspector at New Scotland Yard should be possible.

Working on Stamford's close-ups with the speech box for the game :)

Happy Birthday, Sherlock Holmes! And I am so sorry - not sorry for this... silly-houette X) .

In the original stories, Stamford brought Holmes and Watson together; in my game, he brings Lestrade and Holmes together! Plus, he's Holmes' uncle... I redesigned his sprite, and changed some colors in his close-up :) .

I wish you all a happy new year! I’m already working on Stamfords new walking animation :)