Comments (3)
Just perfect!!!
amazing concept. always wondered what would happen if the bridge didn't collapse, plus using the 2P verses levels was an obvious no-brainer. plus adding proper new enemies and bosses shows how dedicated this game is. (although not sure if they are prototype assets from back then)
Sonic 3 Chronicles is a fan game about Sonic. Its first version was created by me in 2006. Now the game is being completely rebuilt. But its essence remains the same - this is an alternative version of Sonic 3, the purpose of which is to show the zones of the Competition mode (Azure Lake, Balloon Park, Chrome Gadget, Desert Palace, Endless Mine) as full-fledged levels that heroes get into due to the fact that the events in the game turned out differently: the bridge at the end of Angel Island did not collapse, and they ended up not in the Hydrocity, but in the Endless Mine. In addition to these levels, Angel Island Zone and several completely new levels are planned for this game.
Current demo contains 3 full-fledged competition zones: Endless Mine, Azure Lake, Balloon Park.
There are 4 playable characters: Sonic, Tails, Knuckles and Mighty (so far they can only be used separately).
There is a version for PC (Windows) and for Android. Both versions have gamepad support.
In the PC version, you can change the screen resolution in the settings. Both classic 4:3 aspect ratio and modern 16:9 are available.
Both in the PC version, and in the Android version, you can change the controls - in the PC version, this option comes down to binding the buttons on the keyboard and selecting the gamepad, and in the Android version, to changing the size and position of the touch buttons on the screen. When using a gamepad, the touch buttons disappear from the screen.
In addition, there are other settings - the volume of music, sound, rotation style (classic or 360 degrees), Knuckles style and more.
Have a good game!
https://www.youtube.com/watch?v=3wrsa8-OB6I
22.11.2023 - Added November 2023 demo!
What's new:
-Reworked physics (spin momentum, speed gain/loss depending on angle and many other moments)
-Added Gumball Machine bonus stages
-Better graphic in Endless Mine and Azure Lake (from Sonic Origins)
-Some changes in level design
-Added fly cancelling for Tails
-200+ bugfixes
-Some other things that remain secret