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Game Soundtrack
In a world where feeling was a sin, Sayuri was raised within a sect that worshiped emotional silence as purity.
To laugh, cry, or love was punishable. Life was an empty ritual. Until a fire changed everything… and she survived.
Now, under state custody at Ericson’s Boarding School, Sayuri carries an invisible wound: a heart that never learned to feel in a healthy way.
But each murder awakens something different in her…
The fear of being discovered.
The warmth in her chest when hearing the final breath.
The peace of absolute silence.
For Sayuri, killing is neither revenge nor obsession. It is her distorted way of understanding what it means to be human.
A desperate attempt to discover real emotions in a world that never let her feel.
🌸 Amid this search, Violet appears — a trace of purity and pain that could become the first feeling Sayuri doesn’t want to destroy.
✨ Features
🌑 A psychological and philosophical story about forbidden emotions, repression, and human rediscovery.
🔪 Stealth and elimination mechanics, with narrative weight in every murder.
🌸 Choices that determine whether Sayuri will find redemption, love… or descend completely into madness.
🏫 A living boarding school, with characters, routines, and secrets.
🎭 Multiple endings, each reflecting a different facet of what it means to “feel.”
👉 “They told me that feeling was wrong… but when the fire devoured everything, I discovered that feeling is the only thing that makes me human. Even if, to achieve it… I have to take emotions from others.”
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