Game
Stem
10 years ago

0.1.3 - The "4 Months Later" update


— v0.1.3 — (The “4 Months Later” update) —-

  • Performances have been improved a lot (using entity pool).

  • Bonuses and maluses cannot appear on top of each other anymore.

  • Bugs now spin for about a second before changing direction.

  • Bugs now move faster.

  • Clouds are now slowly affected by changing winds.

  • Fire now spreads tiny flames that inflicts damages.

  • Screen now shakes when a malus is picked up (not applied to tiny flames).

  • Burgeon’s speed has been rescaled.

  • Burgeon can boost its speed by pressing the space bar with the cost of
    more resources. The boost cannot be used if the burgeon is frozen.

  • Intro screen is a bit faster.

  • Final score calculation has changed.



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

Levels' maps.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

New Teasers!

Among us_into Madness