Game
Stem
10 years ago

0.1.3 - The "4 Months Later" update


— v0.1.3 — (The “4 Months Later” update) —-

  • Performances have been improved a lot (using entity pool).

  • Bonuses and maluses cannot appear on top of each other anymore.

  • Bugs now spin for about a second before changing direction.

  • Bugs now move faster.

  • Clouds are now slowly affected by changing winds.

  • Fire now spreads tiny flames that inflicts damages.

  • Screen now shakes when a malus is picked up (not applied to tiny flames).

  • Burgeon’s speed has been rescaled.

  • Burgeon can boost its speed by pressing the space bar with the cost of
    more resources. The boost cannot be used if the burgeon is frozen.

  • Intro screen is a bit faster.

  • Final score calculation has changed.



0 comments

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

The whole squad is here!

Interested? Follow me!

Strange Umbrella