===Changelog===
Increased power ups duration in all difficulties
Enemy footsteps cannot be heard from too far to prevent disorienting the player too much
Intro cutscene can be skipped
Added visual feedback to indicate power up effect duration
===Changelog===
Increased power ups duration in all difficulties
Enemy footsteps cannot be heard from too far to prevent disorienting the player too much
Intro cutscene can be skipped
Added visual feedback to indicate power up effect duration
A few more visual effects
Sound adds a lot to it.
Level design: ✅
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
Original vs Remake
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
Main menu 👻🎮
0.2.0 Update - This update addresses some of the feedback people gave me so far.
I polished a few things, fixed some bugs, and most importantly, changed the menu BGM, the previous track was being flagged by YouTube's Content ID, so I had to replace it.
Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."
Never used Godot's VideoPlayer node before, decided to test it for the cutscenes.
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