===Changelog===
Increased power ups duration in all difficulties
Enemy footsteps cannot be heard from too far to prevent disorienting the player too much
Intro cutscene can be skipped
Added visual feedback to indicate power up effect duration
===Changelog===
Increased power ups duration in all difficulties
Enemy footsteps cannot be heard from too far to prevent disorienting the player too much
Intro cutscene can be skipped
Added visual feedback to indicate power up effect duration
1.2.0 Update
So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.
Sound adds a lot to it.
Meet the new Chrono Rampage 👨🚀 I've been working on a remake for Chrono Rampage, I didn't post anything before because the project was to early in development 😅
Joltober is here! Today's prompt is Animatronic! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
My new game just dropped!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Still missing the sound effects, tho...
Main menu 👻🎮
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
New generic characters for my future games. I decided to make the skin yellow so it's easier to change the color in case I want to.
0 comments