===Changelog===
Increased power ups duration in all difficulties
Enemy footsteps cannot be heard from too far to prevent disorienting the player too much
Intro cutscene can be skipped
Added visual feedback to indicate power up effect duration
===Changelog===
Increased power ups duration in all difficulties
Enemy footsteps cannot be heard from too far to prevent disorienting the player too much
Intro cutscene can be skipped
Added visual feedback to indicate power up effect duration
Main menu 👻🎮
0.2.0 Update - This update addresses some of the feedback people gave me so far.
I polished a few things, fixed some bugs, and most importantly, changed the menu BGM, the previous track was being flagged by YouTube's Content ID, so I had to replace it.
Made this 3D platformer framework in Godot for my future projects, I've already got a few interesting ideas to do with it.
The Cryptmaster Anniversary Update is here!Â
@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!
Try the FREE DEMO: https://bit.ly/CryptmasterSteam
New generic characters for my future games. I decided to make the skin yellow so it's easier to change the color in case I want to.
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
The demo for FINISH IT Remake is finally released!!
Original vs Remake
A quest celebrating that we're half way to Halloween has entered your quest log!
Complete the quest to conjure a trophy!
(Either April 30 or May 1st is 6 months before Halloween.)
Sound adds a lot to it.
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