===Changelog===
Increased power ups duration in all difficulties
Enemy footsteps cannot be heard from too far to prevent disorienting the player too much
Intro cutscene can be skipped
Added visual feedback to indicate power up effect duration
===Changelog===
Increased power ups duration in all difficulties
Enemy footsteps cannot be heard from too far to prevent disorienting the player too much
Intro cutscene can be skipped
Added visual feedback to indicate power up effect duration
A few more visual effects
Meet the new Chrono Rampage 👨🚀 I've been working on a remake for Chrono Rampage, I didn't post anything before because the project was to early in development 😅
It is with great excitement that I announce the launch of my first commercial game!
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
What do you think? 🤔
Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."
1.2.0 Update
So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.
Meet Basilisk, the new boss for Chrono Rampage Remake 🤖
Michelle stars in the neon survival horror game Sorry We're Closed (which was published by @akuparagames .)
Still reeling from a bad breakup with her ex-girlfriend, Michelle needs to break the curse placed on her by a demon known as The Duchess.
Level design: ✅
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