Game
Megaman Ancients
6 years ago

0.3.0 Update: Lock on system, +SFX, Dash, Character interaction, shaders, +Zakobon!




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I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

Bandana Dee the Dream Friend

Strange Umbrella

I worked so hard to get all four of them to the end safely, but then...

I did this on my 3DS ^^ #Kirby

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)