Hello everybody! It has been a while, but I finally added a couple more characters. One of them will shine a super-bright light if you don’t click on him enough and the other just pops up and will click on one of the door buttons. I’ve also added more to freeroam mode because it didn’t feel first-person enough. And of course, more bug fixes and minor improvements. Until next time!
Next up
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Regional Bulbasaur. #Pokemon
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
:] me sigue sin gustar
:] I still don't like it
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Added new character illustrations!
#gamedev #screenshotsaturday #madewithunity #unity3d #indiedev #screenshotsunday #rpg #rpgs #jrpg #indiegame #indiegames #steam #gamejolt #dracula #art #digitalart #illustration #unity #sgb #gamedevelopment
One for all, and all for one! 🙌
EpicTale sans
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