Game
Undertale SaveMod
2 years ago

1.1.1.

- russian progress is now about 10%

- fixed missing menu background in true laboratory

- blueprint for map view mode (not usable, but avaliable)

- new japanese lines now displays correctly

- i forgor

#savemod




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1.1.4

- map in save menu, works for saves with room id < 19 (i have to set position manually)

- fixed room unpersistency bug (same i fixed earlier)

- fixed crush without saves

- empty folders is no longer count

- fixed reset in save menu

#savemod

I wanted to animate this little buddy doing fortnite dance too, but its too small and i get pixel mess.

felt targeted

lump of sans.

Awkardly long dogbass.

Undertale Savemod 1.1.5 - second stable release. Changelog pt.1:

- fixed linux save deletion dispossibility

- half-fixed persistency (6x time)

- reset is came back to canon

- map ids was made up to spaghetti room

#undertale #savemod

The debug mode is now protected by md5... I just find it funny. And, there was an occasion when I accidentally published a debug build. With the crypto key for debug, I will not ever have this headache.

Undertale Savemod 1.1.5 - second stable release. Changelog pt.2:

- beta file0 recovery.

- Global Dock - a useful tool for tracking global vars in-game. check settings!

https://www.youtube.com/watch?v=oGaYsi5yU9g

- bug with no music was found - reload.

#undertale #savemod