1.1.1.
- russian progress is now about 10%
- fixed missing menu background in true laboratory
- blueprint for map view mode (not usable, but avaliable)
- new japanese lines now displays correctly
- i forgor
Next up
Metal Jerry appears.
lump of sans.
I have 9 points long list of "updated" fixes. More coming later and it will be released in a heap in which will be no plot expansion, just technical work and polishment.
Undertale Savemod - 1.1.5 - first stable release. What's new:
- map view is working up to room 50
- fixed persistency (again)
- fixed silent game after save menu
- renaming fixed
- fixed incorrent load bug
- fixed bg bug
Awkardly long dogbass.
Thank you all for the 30 subscribers! Yall made unimaginable numbers. All features from the previous post are here (testing). if I ever find any bug in it, I'll roll back to 0.0.3. Good time to go on. As you can see, i tried upscaling cap. Your thoughts?
Undertale Savemod 1.1.5 - second stable release. Changelog pt.2:
- beta file0 recovery.
- Global Dock - a useful tool for tracking global vars in-game. check settings!
https://www.youtube.com/watch?v=oGaYsi5yU9g
- bug with no music was found - reload.
felt targeted
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