Game
Shifts At Beaver's: Grand Opening

8 months ago

[ 1 9 8 8 ]

- Edited on befunky

- Original (made on turbowarp) in the article


pobrane_-_2024-11-07t190310101.png


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Making the ai system all over again because i lost some progress on the game

The final ai movement code improvement, and you know what? I'm gonna make the ai team up and ai strategizing when i will almost finish the demo, because i'm lazy.

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

FIVE NIGHTS AT FRIEDRICH'S - OUT NOW

Some subtle model changes

Gameplay screenshot

Office Footage, yeah ik it's boring.

the final version of the office.

I swear there was more then just one...

now that's cooler