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Made some font changes. Now there's proper punctuation.
New character prices. Decided to make them higher because of the new ability system.
New enemy type: Mr. Hippo.
Upon impact, Mr. Hippo will damage the player and will tell the player a really long story. There are four random stories you could get.
A little sneak peak of Foxy's ability.
Nightmare's bite attack.
New enemy type: Lefty.
Lefty has the ability to be invisible. As he gets closer to the player, he will become more visible. Shooting him will make him visible for a few frames.
New enemy type: Mangle.
Upon impact, instead of the player taking damage, Mangle will show up on the screen and block the game's view.
New enemy type: Nightmare.
Upon impact, he will damage the player using a bite attack, along with the damage caused by coming into contact with him. With his bite attack, he deals one whole bar of power instead of half a bar.
Redesigned Mangle's enemy sprite because I thought the old one looked a bit ugly.
Shop gameplay.
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