Next up
We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve all issues upon completion.
Next update, the neighbor's going to be smart. Be smarter, be unpredictable.
WIP
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
Trophies are now implemented :)
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
In the next update, you can expect to find loads of secrets and... lore????? >:)
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes
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