Game
Hello Neighbor: Hidden Spirits
2 years ago

2/2

I'm so used to it breaking that when it actually works like it's supposed to, I'm just like " H u h???" Of course, we still have to make the puzzles. But that's easy compared to the AI.

Be patient, my little ravens. For the time is near. >:)




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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

This will be a real feature in the game

You will be able to do this

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Added proper window jumping and swearing when the Neighbor is in hunt mode

Trophies are now implemented :)

IMPORTANT UPDATE

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)