Next up
Happy Holidays! Here's an end of year progress update:
#retro #rpg #adventure #action #chaos #pixelart #outfordelivery
I present... step 1 of the reworked attack system + class system
#retro #rpg #adventure #action #chaos #pixelart #outfordelivery
To account for sequence breaking, certain dialogue will change depending on your actions
#retro #rpg #adventure #action #chaos #pixelart #outfordelivery
Kraos plays by different rules... mainly because they ate the script
#retro #rpg #adventure #action #chaos #pixelart #outfordelivery
With phase 6 complete all that's left to do is playtest the game. That means we are days away from release! (probably)
Check out the trailer here!:
It's good to have a guide... sometimes
#retro #rpg #adventure #action #chaos #pixelart #outfordelivery
Starting 2026 at well... the start. Here's a look at the main menu. (You may recognise a few faces)
#retro #rpg #adventure #action #chaos #pixelart #outfordelivery
Inventory UI is complete for the demo!
#retro #rpg #adventure #action #chaos #pixelart #outfordelivery















0 comments