Starting the work on a pretty big update tomorrow as the school will be done by then. I’m going to add a lot more exotic pieces to the course as well as adding new obstacles as I already laid the groundwork for adding more. I’m also planning on saving the coins you collect after every round so that you can accumulate those for when there’s a shop implemented. I’ve also wanted to add in a high-score board since day 1 but never got around to it. now instead of that I just figure it should show you the furthest you got and update if you run further. but yeah, will start working on all of this tomorrow. so just hold on and it will probably be done in a week or two from now. =D
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Family band complete!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698










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