Starting the work on a pretty big update tomorrow as the school will be done by then. I’m going to add a lot more exotic pieces to the course as well as adding new obstacles as I already laid the groundwork for adding more. I’m also planning on saving the coins you collect after every round so that you can accumulate those for when there’s a shop implemented. I’ve also wanted to add in a high-score board since day 1 but never got around to it. now instead of that I just figure it should show you the furthest you got and update if you run further. but yeah, will start working on all of this tomorrow. so just hold on and it will probably be done in a week or two from now. =D
Next up
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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ooh yes..
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…










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