Starting the work on a pretty big update tomorrow as the school will be done by then. I’m going to add a lot more exotic pieces to the course as well as adding new obstacles as I already laid the groundwork for adding more. I’m also planning on saving the coins you collect after every round so that you can accumulate those for when there’s a shop implemented. I’ve also wanted to add in a high-score board since day 1 but never got around to it. now instead of that I just figure it should show you the furthest you got and update if you run further. but yeah, will start working on all of this tomorrow. so just hold on and it will probably be done in a week or two from now. =D
Next up
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Have a good Boi
"Our work is never over" they said.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Regional Bulbasaur. #Pokemon
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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