2021 was a very difficult year. I felt the full weight of the grind and saw many setbacks. But, all this heavy lifting will pay off big in 2022!! Get ready, LET'S GO!!
Watch [>] https://youtu.be/-hFFvOAXNKk
Next up
Been going 200%, but I have so much left to do to make the one month Fighting Game Game-Jam deadline...
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
Would it be interesting if I participated in this Game Jam? "Starting March 31, 2026 and ending May 1 2026, you have one month to make a fighting game." https://itch.io/jam/fighting-game-versus-jam-2026 I would be using Unreal Engine, with a small team of friends.
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
Kirby seems to understand what the Vest means now; That he can go outside.
I officially joined the April Fighting Game Game Jam on Itch, hosted by people I know.
https://itch.io/jam/fighting-game-versus-jam-2026
I got some of my friends, Pocket Fighter EX crew, and others, together to make a demo!
It's Sakura's birthday??
I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket
This is Old Boy. He's a grizzled older stray cat. He was reluctant about approaching for a long time. Recently he was limping and we gave him food. We were gentle with him and let him rest inside a few days. He got better and now comes around every day.
Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.













0 comments