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3,665
3 years ago

210 million vertices worth of army. Custom rendering + collision + navigation + multiplayer in UE4.




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100k units in multiplayer. Custom code for everything including rendering, netcode, animation, movement and collision. Made in UE4. #rts #strategy #scifi

Ever grow tired of clicking like a maniac to organize your units into formation in an RTS? Now you can encircle enemies, stretch your army wide for defense or draw any shape you want and let the AI take care of the rest with custom formations!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.

Wishlist the game now: https://bit.ly/slimeheroessteam

A new quest inspired by Inayah - Life After Gods has entered your quest log!

Get the game or try the demo at https://bit.ly/steaminayah

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Microsoft Windows XP Unprofessional (windows logo prototype)