My holidays are finally concluding, which means my development speed and general activity across all platforms will be lowering by quite a fair bit.
Over these holidays, I've been exercising the new style of game development that I mentioned I would be doing in this post. So far, it's actually been going quite well! I didn't stick to plan at all though, since I'm currently working on 4 games, not 2. But that's ok! I've been able to manage my progress across each game a fair amount, with a majority of my progress going towards the SECRET PROJECT that is actually... Almost ready for release! All that needs to be done is a fair chunk of bug fixes and playtesting, then the promotion begins.
I have also gotten a smaller but adequate amount of progress on both Father's Return the musical the game as well as One Night at Grey's 1:REINCARNATED.
It's actually quite fun to work on these games at the same time, since they vary vastly in style and gameplay. It's fun to practice several styles at a time!
The SECRET PROJECT has a high action and fun style to it, you'll know exactly what I mean once it's revealed. Or you can find out early by joining the FNaF Dev Plaza!!
Father's Return the musical the game is very obviously a joke game, since the original musical is a joke musical as well. I hope to get it out by the 1 year anniversary of the original, though I doubt it will be ready by then. Maybe there's a chance, but we'll see.
One Night at Grey's 1:REINCARNATED is DRASTICALLY different in style to the two other games here. I'm trying to make it as creepy and unsettling as I can.
Not much else to say here. A fairly small post for today, but I wanted to get an update out before the holidays ended. Thanks for reading! 
















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