SGI-STRIKE was my first first person shooter game made on scratch back in 2015. The series went on for 3 mainline games, a spinoff and a remaster of the first SGI-STRIKE, the latest of which releasing in 2017.
Now, 9 years after the release of the original, I've decided to reboot the series that kickstarted the development of Shockwave Classic with this new fresh take on it using Shockwave 2.
The game will include a campaign story, free play and a sandbox training grounds. I've decided to make the game publicly playable with the training mode and shooting range unlocked as i continue development on the campaign.
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