Game
Shifts At Beaver's: Grand Opening


1 month ago

45% left to the demo

Devlog #1

You can ask questions about the demo in the comments.


Fixed a lot of bugs

Added office sides

Imported the game over screen and jumpscares, fixed the bugs. Connected it to the other parts of the gameplay.

Improved the AI system, more agressiveness related system.

Made extras concept



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Office Footage, yeah ik it's boring.

This player is already dead, he just doesn't know it yet, hoho

now that's cooler

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

bears

the actual random picking would be a pain to do because there needs to be an another custom block that reads what the rng has chosen, if it choosed 8 out of 9 it means it's going to cam 13, just an example of it

Adding features to the ai system.

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

the final version of the office.