
Next up
The new package manager UI in action. Works regardless if you skipped the launcher or not.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Taking the wraps off. For real this time.
Enjoy a nice dish, get a nice buff. What's not to like?
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Waz zis? An overhauled map? Yes. Coming soon.
Jump List returns in the next update.
Seal Island Intro! For #ScreenshotSaturday!
Who did this?













0 comments