
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Next up
Jump List returns in the next update.
Added achievements. Because why not?
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Soooo...yeah, you can now grow and cut down trees :)
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Jungling through the Jungle Dungeon
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
The new package manager UI in action. Works regardless if you skipped the launcher or not.
New vegetation, shading, and rock formations have arrived in the game Talus Odyssey. Still on RPG Maker XP ;)
Done some improvements to the backup system. Even added an icon to let you know that it's working.
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