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Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added a simple audio system to the launcher.
A small teaser for the next tech test.
Been working on this for a while.. v2.0 is now here! Read what's new here: https://mindhivewilds.wiki.gg/wiki/V2.0_-_Unchained
Taking the wraps off. For real this time.
Overhauls on the way.
El segundo recado está COMPLETADO!!
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The second errand is FINISHED!!
Something something... Stuff that I worked on.











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