Next up
It's a bit early, but I have something cooking. Keep an eye out.
Jump List returns in the next update.
Enjoy a nice dish, get a nice buff. What's not to like?
There may have been a few unfortunate technical delays, but the First Chapter of Clossure is now fully released on Steam!
https://store.steampowered.com/app/2851710/Clossure/
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Finally gave the actors some idle animations + animated shadows. Still gotta animate enemy.
Also new robot dog party member and switching elements now exists.
btw @Alpherisk is helping me with attack animations for the combination skills.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Waz zis? An overhauled map? Yes. Coming soon.
Here's title intro cutscene + title screen + system options screen.
Two people staring at each other with wrathful hate always makes for the best scenes to conform them to for all eternity. 🤩
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
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