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112
Game
Immortal Sins
5 years ago

The new package manager UI in action. Works regardless if you skipped the launcher or not.




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A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Something something... Stuff that I worked on.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

skillz

credits to @Deez337 @FantomazBB @ClownManGuy for some of the sprites animations and icons

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

WINTER TIME!!

(December Newsletter)

Added achievements. Because why not?

Added a simple audio system to the launcher.

Unfinished Demo 2 gameplay

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.