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112
Game
Immortal Sins
4 years ago

The new package manager UI in action. Works regardless if you skipped the launcher or not.




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Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea

Who did this?

I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.

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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Happy reformation day, early access has been released.

Overhauls on the way.