6 years ago

A drawing of mine, created with blending lots of different techniques (photography, pencil drawing, digital painting, etc.)




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Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.

It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.

wanted to participate in #FanArtFriday so I drew 4 pikachus in the style of the first generation

swipe to the right to see them all!

: Aseprite

I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com

looking towards the future - konqi and katie (kde) fanart

feel free to use these as wallpapers

: Aseprite

: Modified version of mem16

Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.

͡° ͜ʖ ͡°) Guess what's going to happen today!

🐯 Derpy Tiger appreciation post! 🐯🌈✨

He’s big, lovable and oh so huggable! 🩷💜💙✨ Isn’t he just the sweetest kitty you’ve ever seen? 🥰

// #KPOPDEMONHUNTERS #kpopdemonhuntersfanart #kpdh #netflix #art #fanart

When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.