ππ¦π’π―πΈπ©πͺππ¦ π°π― π΅π©π¦ ππͺπ΄π€π°π³π₯ π΄π¦π³π·π¦π³...
If you want to find out what this bot is capable of, feel free to join the server! https://discord.com/invite/uqacD4Y
Next up
Ν‘Β° ΝΚ Ν‘Β°) Guess what's going to happen today!
The Steam page is finally published! https://store.steampowered.com/app/1572040/Through_The_Fragmentaβ¦
Me and the testing team be like
A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.
When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.
A couple of thoughts and a few new screenshots from the upcoming update
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.
I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com
Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.
The main reason I switched back to first person was I felt the third person perspective very limited.
0 comments