The game is almost finished, the only problem i’m having is making the jumpscares. It’s kinda hard because i have to record them doing something, cut each frame and delete the background. I use PAINT.NET, caus i think it’s great.
Anyway, Game is 80%, Jumpscares are left, goodbye and hello there!
~ Bernie
Next up
INTRODUCING The Finale Update! - Last update for the game!
Hey guys. I have a little something cooking in the oven.
Meanwhile, have this high-quality picture of a sad bonzi, if you want to show your dissapointment towards something.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I did this on my 3DS ^^ #Kirby
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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