Next up
lil' bit of a chaotic showcase; my entire group got lucky with getting the same electrifying item (There is over 500 items, so getting the same item for all is very rare), turning us all into terrifying pylons
What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)
My game's builds may get too chaotic at times (Items you find are random, there's currently 500+ items)
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
Some more basic-attack visuals (melee/ranged) for my co-op roguelite arena, various weapons have their own special effects, and with more designs on the way!
Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Since my game has a bunch of team-support mechanisms, I have decided to add health bars so you can monitor your party's health (And finally find out who keeps letting your team down haha pls don't actually bully each other)
0 comments