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1,121
3 years ago

A loopable battle theme for the mecha game. This is the last track for the game. A mix of orchestral and rock elements with rock/metal drum patterns.




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Main Menu track for a dev making a mecha inspired game in a game jam. Inspiration was the classic Final Fantasy and a little bit of legend of zelda. Overall vibes aiming for Sadness and hope. Both parties happy with the result :)

A loopable Desert Town theme for a mecha game. Inspired from Shantae style music! Had some fun with this one.

Made this for a dev who was making a game in a gamejam. A chiptune style loopable town theme. Never really explored 8-bit music but this was my first time and I like the result haha!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

We played Dark Sanctuary with my orchestra!

Streamed a little recording session - working on a 'medieval' version of Radiohead's Everything In Its Right Place.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shadow The Hedgehog X pixel art