
Made this for a dev who was making a game in a gamejam. A chiptune style loopable town theme. Never really explored 8-bit music but this was my first time and I like the result haha!
Next up
A loopable Desert Town theme for a mecha game. Inspired from Shantae style music! Had some fun with this one.
A loopable battle theme for the mecha game. This is the last track for the game. A mix of orchestral and rock elements with rock/metal drum patterns.
Main Menu track for a dev making a mecha inspired game in a game jam. Inspiration was the classic Final Fantasy and a little bit of legend of zelda. Overall vibes aiming for Sadness and hope. Both parties happy with the result :)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl



















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