
A new major (experimental) update is available for Sonic and the Mayhem Master. Test out the second act of Gigatomic Factory, where things are getting a bit chaotic!
Download the demo (-0.15): https://gamejolt.com/games/Mekaniko-SatSoD/329254
Next up
Meet the enchanted traffic enforcer, Accelyte!
She'll introduce the player to Yellow Bullets (originally blue) for the first time. Her attacks focus on your mouse cursor for damage, while sneaking in some cheeky shots at Auton.
Preview of the first chapter's theme and motif.
I also fixed the issue with the jumping, and I added a feature where players can disable the overworld cursor (not the battle cursor). Also, Hornette's bullets are now slower
New main menu for better optimization and reduced memory size.
Preview of the new main menu in Mekanikko. To be honest, this is more simplified than the previous menu. However, this consumes less memory size and it is more optimized than the last.
This week's Fan Art Friday celebrates Sonic! Accept the quest in your quest log to get started.
A new enemy approaches...
Hey guys, I'll be taking a break for a while.
Drawing commissions to keep myself afloat while handling my thesis in my university. I hope you guys understand. I'll be seeing you all in the next build.
Meet Oozie the Slime Rattler
Its amorphous body consists of a cuboid brain in a shape of a die. This solid core decides its attacks by randomly rolling a number. While they are trivial, they can pack a deadly punch if one is not prepared.











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