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Sonic and the Mayhem Master
4 years ago

Preview of the new main menu in Mekanikko. To be honest, this is more simplified than the previous menu. However, this consumes less memory size and it is more optimized than the last.




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My apologies for the lack of posts in here. I'll be planning to move this game to a new page for Mekanikko, while maintaining this page in its final state for Mayhem Master.

Meet Oozie the Slime Rattler

Its amorphous body consists of a cuboid brain in a shape of a die. This solid core decides its attacks by randomly rolling a number. While they are trivial, they can pack a deadly punch if one is not prepared.

Here's the new enemy so far. I only made her idle animations, so I'll be moving onto her attacks. This little gal is Accelyte, a traffic enforcer. She can also cast incantations, as her hand signals can do more than what it usually do.

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

A new enemy approaches...

Want to win $5,000 USD? 💸

Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

Meet the enchanted traffic enforcer, Accelyte!

She'll introduce the player to Yellow Bullets (originally blue) for the first time. Her attacks focus on your mouse cursor for damage, while sneaking in some cheeky shots at Auton.

Working on the new Chapter One in Mekanikko. Here's a preview of these upcoming colorful characters that you'll meet in the future!

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

New main menu for better optimization and reduced memory size.