Next up
Meet the petrol pumping robot in Mekanikko, Fizzler!
Since this would be the first chapter, I want to make sure that players are adjusted to the red bullet mechanic, and what better way to do that with a robot that shoots gas bubbles and barrages
Here's the new enemy so far. I only made her idle animations, so I'll be moving onto her attacks. This little gal is Accelyte, a traffic enforcer. She can also cast incantations, as her hand signals can do more than what it usually do.
Working on the new Chapter One in Mekanikko. Here's a preview of these upcoming colorful characters that you'll meet in the future!
Preview of the first chapter's theme and motif.
I also fixed the issue with the jumping, and I added a feature where players can disable the overworld cursor (not the battle cursor). Also, Hornette's bullets are now slower
Sonic Heroes Movie Version!
Hey guys, I'll be taking a break for a while.
Drawing commissions to keep myself afloat while handling my thesis in my university. I hope you guys understand. I'll be seeing you all in the next build.
My apologies for the lack of posts in here. I'll be planning to move this game to a new page for Mekanikko, while maintaining this page in its final state for Mayhem Master.
It's December! Almost Winter Season and decorating your friends like a Christmas tree!
New main menu for better optimization and reduced memory size.
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